3 posts
The Lab
Houdini HDAs, work in progress and consulting notes — shared free, with no strings attached. New things land here before they land anywhere else.
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Canyon Scatter HDA A biome-aware scatter tool for laying down canyon terrain dressing — rock, scrub and debris — without the usual slope-and-noise fighting. -
Vellum drape tests Working through a Vellum setup for heavy drape fabric that has to survive fast character motion without ballooning or self-intersecting. -
USD render farm on a small-studio budget Notes from setting up a cloud USD pipeline for a five-person team — what actually mattered, and what turned out to be premature.
Nothing in this category yet.